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Old Jun 03, 2009, 11:33 PM // 23:33   #1
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Default Completely retarded? or decent idea?

I'm trying to build an illusion mesmer hero to run with my discordway. Fevered Dreams looks nice... but it's only useful against mutliple healers. Because otherwise, targets just die too fast and heroes will waste a lot of time casting it when it's not needed. Tease looks decent too, but I'm trying to find an elite that does damage.

Anyway, here's my idea:

Fragility
Clumsiness
Wandering Eye
Incendiary Arrows
Distracting shot
Power Drain
Drain Enchantment
Waste Not Want Not

At 4 WS, IA does 2 seconds of burning, combined with fragility, it'll do 68 AoE damage every ~6-7 seconds.
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Old Jun 04, 2009, 12:12 AM // 00:12   #2
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Definitly interesting, make sure to equip that shortbow though!
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Old Jun 04, 2009, 12:22 AM // 00:22   #3
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This is for a hero? I'd love to see Norgu actually do this correctly - i.e. cast Fragility, then use IA on that same target immediately after.
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Old Jun 04, 2009, 12:22 AM // 00:22   #4
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Lol never thought of this. Sounds good. XD
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Old Jun 04, 2009, 12:30 AM // 00:30   #5
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through past experience with heroes and waste not, want not, they basically never use it because the only time pve enemies aren't really attack is when theyre bugged or knocked down.

The rest looks really interesting.
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Old Jun 04, 2009, 01:18 AM // 01:18   #6
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Quote:
Originally Posted by zelgadissan View Post
This is for a hero? I'd love to see Norgu actually do this correctly - i.e. cast Fragility, then use IA on that same target immediately after.
Considering Heroes can't weapon switch, you'll never see this.
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Old Jun 04, 2009, 01:23 AM // 01:23   #7
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Quote:
Originally Posted by eddie the reaper View Post
Considering Heroes can't weapon switch, you'll never see this.
Though yea wouldnt reccommend for heros, just becuz they cant weapon switch doesnt mean they cant use it
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Old Jun 04, 2009, 01:26 AM // 01:26   #8
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I missed the update where holding a bow caused spells to fail, but I agree that I'll never see it.
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Old Jun 04, 2009, 01:31 AM // 01:31   #9
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Quote:
Originally Posted by riceangel View Post
Though yea wouldnt reccommend for heros, just becuz they cant weapon switch doesnt mean they cant use it
I personally wouldn't find it any fun to have to open my inventory and manually force my heroes to weapon switch every 8 seconds or less for dshot.
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Old Jun 04, 2009, 03:55 AM // 03:55   #10
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Whats all this about weapon switching? Just give the hero a bow. As zelgadissan said, Its not like they need to have a wand if they are a caster.
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Old Jun 04, 2009, 05:41 AM // 05:41   #11
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I'll have to try this now! *looks at watch* Errr, tomorrow!
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Old Jun 04, 2009, 05:51 AM // 05:51   #12
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possibily a low spec (already at 4ws) apply poision or bleeding prep? givin an extra condition. and or maybe "you are all weeklings"? Not sure how super effective it will be..but could well be a fun to tinker with.
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Old Jun 04, 2009, 09:50 AM // 09:50   #13
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After I saw the buff to fragility I instantly thought conditionway would somehow make it's way into the pve meta. This could definitely start the ball rolling. I thought of something like the mandragors at first but this idea looks pretty sweet and could be very interesting with a few tweaks. For a human player cry of pain should work quite well but I see the logic in using interrupts on heroes too. Are there any quick ending condition causing skills like IA? This would be pretty sweet too with a human player with cry of pain and those crystal dupes too. Is the damage from fragility armor-ignoring? Oh lol this would be awesome with discord! I see the synergy.
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Old Jun 04, 2009, 01:21 PM // 13:21   #14
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Quote:
Originally Posted by subarucar View Post
Whats all this about weapon switching? Just give the hero a bow. As zelgadissan said, Its not like they need to have a wand if they are a caster.
How fail.......
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Old Jun 04, 2009, 01:49 PM // 13:49   #15
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what about just glyph of immulation

then fragilty itself would burn and power drain etc... and you could just keep a caster set on your hero

PS you may have to micro manage the glyph
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Old Jun 04, 2009, 08:03 PM // 20:03   #16
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[Fragility] + [Virulence] with a very low death magic sounds pretty fun. If you can add in [Epidemic] it sounds even more fun. I'm not sure how well it would work in practice, but it sounds fun.
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Old Jun 12, 2009, 11:44 AM // 11:44   #17
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Quote:
Originally Posted by Ayelet Feldspar View Post
[Fragility] + [Virulence] with a very low death magic sounds pretty fun. If you can add in [Epidemic] it sounds even more fun. I'm not sure how well it would work in practice, but it sounds fun.
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Dead phun. >:-)
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Old Jun 15, 2009, 03:39 AM // 03:39   #18
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(taken off my post in unofficalGW)
The good thing was that the spike was noticeably stronger then the FD one. But you'd have to be very close to your target if you want to take advantage of [channeling] and I think that kind of defeats the purpose of the tank.

I guess its all about what area your doing. The FD build features a lot more shutdown, while the Epi/Frag features more spikes at the cost of shutdown and maybe survivability and management.

[fevered;OQZEAXsTiINBcDYAyBlTJ6wNwCC]



(with this build, you need to 23456, tab, 76, tab back ["finish him"] 4.)
[epidemic;OQRDASwDSmATAtlrB2kOB2UxkA]

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Old Jun 15, 2009, 04:28 PM // 16:28   #19
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From the wiki:

Quote:
When using Glyph of Immolation to cast fragility, the initial burning does not trigger fragility but the end does.
Quote:
Originally Posted by Painbringer View Post
what about just glyph of immulation

then fragilty itself would burn
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Old Jun 16, 2009, 11:35 PM // 23:35   #20
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completely retarded
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